Oxidizer 0.4
Time for a long overdue release of Oxidizer 0.4.
A lot has changed under the hood so don't just moan that I've broken everything, tell me instead :-)
Here's a quick run down of the changes....
Oxidizer now generates genomes compatible with flam3 2.7.4 Lua scripting: Oxidizer can run Lua scripts to modify, create and render Genomes. GUI changes to the Gene Pool to make it a little more obvious which genes are active. GUI changes to progress window. The bar progress indicator was using stupid amounts of CPU. The default value of many of the Environment options can now be set in the preferences window. Oxidizer no longer compiles in flam3 source but runs executables included in the application bundle. Greater stability as bad flam3 parameters should no longer crash Oxidizer. More efficient use of multiple cores and processors. A new prettier icon. Credits in the about window.
Here's a quick run down of the changes....

2 Comments:
Great update!
Thank you for adding my request to have more options in the Preferences.
To me it seems the flames quality has been upgraded substantially...
Q: the Render still to Window, has it to be always on front? during rendering i have to manually minimize / hide it to see my other windows ... just a thought.
You'll be glad to know that in the next release there is now a new preference option, keep preview window on top.
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