Thursday, February 08, 2007

planetGenesis

I've been a little quite recently, this was due to a number of things.

  • I've been playing with the Terragen 2 Technical Preview

  • I bust my typing finger playing football (the type you play with a ball and feet).


  • So I've been giving my finger a rest.

    I've also been giving Oxidizer a rest too, and had a play with planetGenesis instead. This has lead to the first release for 14 months...hoo-rah.

    So the new bits are...

    The Noise Menu has been split into differrent noise types.

    New Noises
    Worley noises now have a new distance metric, QuasiEuclidean.
    There's a new Worley noise, BiasedWorley.
    LinearSandDunes is a new noise that creates linear sand dunes.

    New Combiners
    - WarpX, WarpY and WarpZ.
    These take the value generated by the left hand side noise and add it to
    either the X, Y or Z co-ordinate feed to the right hand side noise.

    Oxidizer has seen some action, it's been updated to the latest flam3 version, and there's also a start of lua scripting. All these are only available from CVS, and the lua scripting is very limited at the moment.

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